#![deny(unsafe_code)]
#![no_main]
#![no_std]
// You'll find this useful ;-)
use core::f32::consts::PI;
#[allow(unused_imports)]
use aux15::{entry, iprint, iprintln, prelude::*, Direction, I16x3};
use m::Float;
#[entry]
fn main() -> ! {
let (mut leds, mut lsm303dlhc, mut delay, _itm) = aux15::init();
loop {
let I16x3 { x, y, .. } = lsm303dlhc.mag().unwrap();
let theta = (y as f32).atan2(x as f32); // in radians
let dir = if theta < -7. * PI / 8. {
Direction::North
} else if theta < -5. * PI / 8. {
Direction::Northwest
} else if theta < -3. * PI / 8. {
Direction::West
} else if theta < -PI / 8. {
Direction::Southwest
} else if theta < PI / 8. {
Direction::South
} else if theta < 3. * PI / 8. {
Direction::Southeast
} else if theta < 5. * PI / 8. {
Direction::East
} else if theta < 7. * PI / 8. {
Direction::Northeast
} else {
Direction::North
};
leds.iter_mut().for_each(|led| led.off());
leds[dir].on();
delay.delay_ms(100_u8);
}
}